RPG

Andromeda: A Mission Compendium for Star Trek Adventures

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From publisher blurb: To explore strange new worlds, to seek out new life, and new civilization, to boldly go where no man has gone before… These words have been uttered by some of the most influential Captains that Starfleet has ever yielded. They embody Starfleet’s guiding principles, regardless of era. That’s why, when a mysterious alien is discovered that claims to come from a place no one in the Alpha/Beta Quadrants has gone before, Starfleet makes it a top priority to send a ship in that direction. It is a mission of exploration as well as one of mercy, for the alien wishes to return home. Starfleet is all but happy to oblige. Hello again! I’m excited for the opportunity to bring you the third of my STA Mission Compendiums. Like the first two, this compendium has four full-length missions inside complete with everything you’ll need to run the adventures at your own table. The missions are designed to be played in linear fashion, though not necessarily back to back. They should provide at least 3 to 4 hours of gameplay for the average group of GM and players. This particular set of missions has been designed specifically around a unique alien, Andromeda, in the year 2381 and beyond. They were initially written and run for the Adiona group which I was the Gamemaster (GM) for. It is my hope that by providing these missions to you that you and your group will have just as much fun as ours did. That said, the contents within can be easily adapted to suit other ships/campaigns/characters to suit your needs!

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