boardgame

Amen

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Game Details

Overview
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2-4
12
BoardgameReal-timeAncientMythologyDiceAbstract StrategyMusic

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Game Info

Description

User summary: Amen is an abstract stone-picking game with a theme of a struggle for the king's throne in ancient Egypt. You begin with a stone on a corner of the square-grid board. Each turn, you roll a die and extend your wall of stones by that number. When you place stones, you place the first one on a square adjacent to any one of your stones, then place each of the remaining stones adjacent to the stone you placed last. If that square, or the line of squares beyond, are occupied by opponents' stones, instead you skip these squares and place your stone on the nearest empty square beyond them. In this case, you pick up all the stones skipped over and gain victory points. But beware. When you pick up opponents' stones, you leave a gap between your walls, which is vulnerable to their counter-attack. At the center of the board, there are large obstacles you can use as your defense, and bonus stones which can be scored like opponents' stones. A game consists of rounds equal to the number of players, and a round ends when three minutes of real time have passed. Everything on the gameboard is held over to the next rounds, with an exception at the beginning of the final round, when the stones on four corners are removed from the board, allowing the potential of big points. At the end of the final round, the player who has picked up the most stones wins the game. This game comes with a sandglass to keep track of time, and an original music CD which goes well with the atomosphere of the game. Publisher's summary: 古代エジプト ãŒèˆžå°ã€‚ã‚·ãƒ³ãƒ—ãƒ«ãªãƒ«ãƒ¼ãƒ«ã¨å¥¥æ·±ã„ã‚²ãƒ¼ãƒ æ€§ãŒç‰¹å¾´ã®ç ‚æ™‚è¨ˆã‚’ä½¿ã£ãŸæ–°æ„Ÿè¦šã®çŸ³å–ã‚Šã‚²ãƒ¼ãƒ ã€‚ã‚ªãƒªã‚¸ãƒŠãƒ«éŸ³æ¥½CDã‚‚ä»˜ã„ã¦ãŠã‚Šã€éŸ³æ¥½ã¨ã¨ã‚‚ã«ã‚²ãƒ¼ãƒ ã‚’æ¥½ã—ã‚ã‚‹ã€äº”æ„Ÿã®éŠæˆ¯ã€‚ã‚²ãƒ¼ãƒ å†…å®¹ã¯æ™‚è¨ˆå›žã‚Šã«ã‚µã‚¤ã‚³ãƒ­ã‚’æŒ¯ã£ã¦å‡ºãŸç›®ã®æ•°ã ã‘æŒã¡çŸ³ã‚’ç›¤ä¸Šã«ç½®ãã€ä»–ã®ãƒ—ãƒ¬ã‚¤ãƒ¤ãƒ¼ã®çŸ³ã‚’æŒŸã‚“ã§å–ã‚Šã¾ã™ã€‚ç ‚æ™‚è¨ˆã®ç ‚ãŒã™ã¹ã¦è½ã¡ãã‚‹æ™‚é–“ï¼ˆ3分間)を1ラウンドとし、規定のラウンド数(2äººãƒ—ãƒ¬ã‚¤ã®å ´åˆï¼2ラウンド、3äººãƒ—ãƒ¬ã‚¤ã®å ´åˆï¼3ラウンド、4äººãƒ—ãƒ¬ã‚¤ã®å ´åˆï¼4ラウンド)が終了するまでに石を一番多く取ったプレイヤーの勝ちです。 (Using Google Translate on the above Kanji text gives us: "Ancient Egypt stage. Simple rules and deep game of a new sense of stone up game of using the hourglass features. Original music CD is also attached, you can enjoy the game along with the music, play of the five senses. Game content places the stone has only the number of eyes out by shaking the dice in a clockwise direction on the board and take on both sides of the stone of the other players. Time sand hourglass as possible fell all (3 minutes), and 1 round, (in the case of a 2-person play = 2 round, in the case of a three-person play = 3 rounds, in the case of a four-person play = 4 round) prescribed number of rounds This is the most took wins player of the stone to complete.")

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