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A collection of essays from Open Design. Some were previously published in Kobold Quarterly magazine, others were previously only available to Open Design patrons. from the back of the book: Ever wondered what it takes to make it as a freelancer? Want to improve your homebrew adventures? The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a magazine article, adventure, or complete game design. • Audience and Making the Pitch • Design Tips and Tricks • Writerly Craft • Pacing and Drama • Worldbuilding • Genres from Noir to Arabian and Underdark • City Adventures • And More!