RPG

Abyss

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From publisher blurb: "You think this hyper-populated island on this miserable waterworld is bad? The crime? The corruption? The lack of privacy and housing? The rationing and queues? You hate it because its all you know ... Me? I've got another six month tour on the seabed starting tomorrow. Six months almost two miles down, breathing stale air, no sun, no freedom, no free-time, and just the same twelve people to talk to. Now, how bad is this island again?" - Crawler driver Hilton Varez, Clan Bakar A supplement for the Hostile RPG and Cepheus Engine. Abyss is an overcrowded world, a world where the most prized possession is land and real estate. It is a waterworld, a single planet covered by a single shallow ocean, the only land available for settlement is the tiny island of Vasundhara as well as a scatter of small island chains. Life can be hard on the planet, poverty and squalor are commonplace, wealth and living space is held as a privilege by a few, whilst the millions compete for survival inside the noisy, crowded, trash-filled, dirty, cramped and crime-ridden ‘Warrens’. Much of the island is intensely urbanised, skyscrapers and apartment blocks jostle with factories and sky-high shopping centres. Rich seabed mineral deposits are the reason for the colony, resulting in hundreds of surface rigs, seabed mining stations and production facilities being established. This underwater mining industry ships millions of tons of refined metals back to Earth. If the Warrens are too much … try the cramped confines of a seabed harvester! A submarine war between the corporations has recently begun.

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