A Walk in the Woods
Game Info
A Cudgel-Level Scenario From the introduction: You gather your wits and look around. The clearing is about thirty yards across, though irregular in shape. Through the trees at one edge you can see some kind of ancient circular tower, worn and cracked with age, but still largely whole. It is two stories high, with narrow windows on the upper floor. The single closed wooden door seems blocked with debris and vegetation.
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