RPG

A Vanilla Covenant

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from the introduction: The purpose of A Vanilla Covenant is to provide a detailed sample covenant based upon the 5th edition rules which can be used within Ars Magica stories. The reason this book is useful is because the creation of Ars Magica covenants can be quite demanding on a troupe. The creation of a detailed covenant and immediate mundane area is quite a lot of work, so having a launching pad of pregenerated material can be use- ful to make an immediate start, or to provide inspiration for a troupe’s own covenant development. The nearest thing that exists in 5th edition is the Curse of the Rhine Gorge saga seed in theGuardians of the Forests: the Rhine Tribunal tribunal book. The idea of this book is to demonstrate how to define a covenant in detail, and to provide the groundwork for play within a saga. This book should be especially useful for a new troupe, as a new troupe is likely to be still trying to imagine all the options that magic offers and to cope with the richness of the setting. An experienced troupe may also find ideas, story hooks, and examples which spark new ideas and new stories. user note: Created with submissions and input from the Ars Magica community.

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