boardgame

5150: New Hope City PI

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Description

A stand alone game that may be played can be played with 5150 Back Alleys, Bright Lights; 5150 No Limits; 5150 Fringe Space; and Chain Reaction!. What: Private Investigating in the 5150 Universe. Scale: 1 figure equals 1 man. Your Role: You're a Private Investigator or Police Detective; your choice. Playability: Designed for solo, same side and head to head play. When the Cops Just Won't Do. In New Hope City PI you’re a Private Investigator. When the cops won’t do, they hire you. If you want to be a Police Detective instead, you can still use these rules. In fact you can use these rules for investigating in any gaming period, with any Two Hour Wargames rules. As a PI you’ll be offered a variety of Crimes to solve from Robbery to Murder. The way to solve a Crime is to find a certain number of Clues based on how difficult the Case is. The more difficult the Case the more Clues you need to find. This can be either finding an Object or Questioning a Person of Interest. Sounds simple enough but you’ll be facing twists and turns as you’ll be moving through all the levels of society in New Hope City, from the Movers and Shakers to the Criminal Element as well. Inside you’ll find: The 5150 Basic Sci Fi Combat rules making this a standalone game. Details on five types of Crimes and how they differ. A system to generate and solve Clues, based on your Character's abilities. Eleven different neighborhoods to adventure in plus a Transit System to move from area to area seamlessly. Thirteen Alien Races including eight new ones. Mechanics to generate hundreds of Cases with no two ever being exactly alike. Over 50 Professions to generate Victims, Suspects and People of Interest. Info on the Operators from the Department of Home Security and their mysterious prey, the Cyndees. Introducing the Gene Altering Xenoform or GAX for short. Seeing isn't always believing. All this and much more... -description from publisher's website

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