RPG

47 Tips for Running a Great Convention Game

star-emptystar-emptystar-emptystar-emptystar-empty

Where To Play

Find gamers to play 47 Tips for Running a Great Convention Game and make friends!

@
Offline
0
Matches At Gamers.online
0
People Looking For Players
0
Locations At Gamers.online

Conquer the World-Rank #1 in r

Make every match of r count, earn GO XP, and be #1 in your favorite Video Game. Start now and create your CV at Gamers.Online!

Matches

No matches

Game Details

Overview
Game thumbnail
star-emptystar-emptystar-emptystar-emptystar-empty
-
Unknown
RpgitemSourcebook (Rules/options To Enhance Play)

Go World Ranking

No Data. You can be the first TOP1!

Game Info

Description

From publisher blurb: The myriad sights, the noise, the new faces at the table - running a game at a convention is one of the more hectic and rewarding experiences you could imagine. If done correctly, you can showcase your talents, give a great demo for your system, and meet some interesting new friends along the way. This supplement was designed with both newbies and con-veterans alike in mind; from tips on planning ahead to advice on developing good GM/DMing habits. Whether you’re running an established system or showcasing your own in-development game, we hope you find something in this list to help you have a fuller, more rewarding convention experience. Although many of these tips are applicable to more than just convention games, each of them stress some of the more common traits necessary to succeed at the table. We’ve broken this supplement down into 4 rough categories; Plan Ahead, Take Charge of your Game, Setting the Table, and Convention GMing 101.

Random Games

LMA Manager 2001

LMA Manager 2002

LMA Manager 2003

LMA Manager 2004

LMA Manager 2005

LMA Professional Manager 2005

LMA Manager 2006

LMA Manager 2007

Lupin the 3rd: Treasure of the Sorcerer King

Little Fighter