1988 Dungeon
Game Info
From the introduction: This is an adventure I wrote in 1988 when I was a teenager. So, it’s about as Old Skoool as it gets… not in an OSR sense, but in a “I’ve made a dungeon who wants to play” kind of way. If you’re looking for understandable/sensible dungeon ecology, themes, plot, and balanced encounters etc., then (go back to the tavern) you’ve signed up for the wrong adventure! User summary: The scenario is implemented and published as an interactive XSLX workbook for Microsoft Excel.
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