1944: The WWII Card Game
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The generic card game War – played with a standard deck of 52 playing-cards – has been around for a long time, and remains many youngsters’ introduction to wargames. 1944: The Card Game upgrades its predecessor with a military theme and more interesting mechanisms. While the old playing-card game is a purely random exercise, in 1944 the players get a small hand of cards and must choose which to play. A player’s strategy, tactics, memory and hunches can go a long way toward winning. Of course, a little luck wouldn’t hurt, either. As in War, players choose a card from their hand, hold it out face down and reveal them simultaneously to begin a skirmish. The charts on the cards show you the result based on the type of card played by your opponent. These results can be: You win the skirmish. You lose the skirmish. The higher numbered card wins the skirmish. If tied, the skirmish becomes a battle. The skirmish becomes a battle. The higher letter value wins the skirmish. A is highest, F is lowest. (Fighters only.) The skirmish becomes a war. —description from the designer