101 New Skill Uses
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Publisher blurb: Got skills? 101 New Skill Uses gives you — yes, you guessed it — 101 New Skill Uses, that will help you roll the dice on a new way of doing things. From leaping charges into battle, to intricate seductions that leave you with a willing informant, to skill uses that suppress cursed magic items, along with a way to get magic items to activate faster, and using the heal skill to harm, 101 New Skill Uses brings a host of new options and risks to your character's actions. Wholly compatible with the Pathfinder RolePlaying Game, 101 New Skill Uses is desinged so that almost every new use has a penalty for failure, with DCs that scale based on the opponent or subject you atempt to use it against; avoiding fixed DCs when possible, and/or DCs based on intentional attempts at an amazing success with a skill. Get yours now and see if you have the skill it takes!