RPG

100 Columns and Pillars to Find in a Dungeon

star-emptystar-emptystar-emptystar-emptystar-empty

Where To Play

Find gamers to play 100 Columns and Pillars to Find in a Dungeon and make friends!

@
Offline
0
Matches At Gamers.online
0
People Looking For Players
0
Locations At Gamers.online

Conquer the World-Rank #1 in r

Make every match of r count, earn GO XP, and be #1 in your favorite Video Game. Start now and create your CV at Gamers.Online!

Matches

No matches

RPG Games Events

No matches

Game Details

Overview
Game thumbnail
star-emptystar-emptystar-emptystar-emptystar-empty
-
Unknown
RpgitemSourcebook (Rules/options To Enhance Play)

Go World Ranking

No Data. You can be the first TOP1!

Game Info

Description

Publisher Blurb: Large rooms often have columns in them, holding the roof up. Normal columns rest on a base, which at its simplest may just be a plinth, and are topped with a capital. Each part of the column may be carved, sometimes quite extensively. Stone is the most common material used in such, but wood can be used as well. Even normal columns range widely in style and appearance. The columns described in this supplement are not the normal ones and, in some cases, do not sound as if they are remotely capable of holding a roof up, and perhaps they are not. They are made from odd materials, come in odd shapes and can have odd features built into them. The most normal types of columns described here could be used for every column in a room; the weirder ones may be by themselves. Some of the columns may serve as adventure hooks; others can be dangerous. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results: The column is a large, threaded cylinder of polished, lightly-oiled steel that resembles the thread of a screw, and it is slowly rotating, resulting in an optical illusion that the column is screwing itself into the ceiling. The column is a mass of intertwined, thick roots that have somehow grown in a roughly cylindrical shape. The column is a pinkish-white, fleshy colour and quivers slightly. If the column is touched, it feels warm and flinches slightly. If it is cut into, the wound bleeds, as the column is made from flesh. The column is a simple cylinder that is sheathed in brightly-polished copper. The copper possesses an electric charge, and any creature venturing too close will get an electric shock. Should they be close to two of the copper-sheathed columns, the electricity will arc from the creature to the second column, causing more damage. Once the column has discharged, it will be several hours before the charge builds up again enough to be dangerous. The column is a single, hexagonal piece of a smoky quartz. One page is the front cover and one the front matter. This supplement is also available in a Pathfinder version. The latter is a bit longer and has Pathfinder stats for some items. You do not need to buy both versions.

Random Games

Enigmata (2009)

Word 'em

The Immortal Saga

Enigmata: Stellar War

DreadBall: Shan-meeg Starhawks

The Exodus

Enigmata 2: Genu's Revenge

Shootout in Silver Creek

Dictator of the Sea

Scramble Spirits